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Tech art highlights include:
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Procedurally-created environment to allow for realtime changes to the world, groom, materials, lighting, and particle systems
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Optimization to support live-action filmmaking and realtime rendering
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Custom strand-based feather and particle systems using Niagara & Groom
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Original environment painted with ZBrush
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Realtime compositing with live camera tracking using an HTC Vive Tracker, Blackmagic Pocket Cinema 4k, and an RTX 2070 powering UE5
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